Pakmara redux: Re-imagining the pak'ma'ra in A Call to Arms 2E. Part 1
The pak'ma'ra in A Call to Arms have the unenviable distinction of being the weakest faction in the game. The Drazi are a strong contender for this position but the carrion eaters beat them out. I have previously written a fleet review of the faction so you can read that for an in depth assessment of the fleet, but in short, They have a limited number of ships most of which arent even pak'ma'ra ships but borrowed from other races, and their ships are on the weak side. Their faction rules are also, awful. It looks very much like a deadline was pending and minimal effort was made. This contrasts a lot with the Babylon 5 Wars fleet which is well rounded. It doesn't quite have the number of ships and variants as the major races, but it does have a good selection of hulls. the fleet is also quite interesting. Being unhappy as I am with the pak'ma'ra I decided (with a little help from Ginge) to adapt the ships from Babylon 5 Wars into a usable fleet for A Call to ...