The Shipyard: Tethys-class Patrol Ships for use in an Earth Alliance 3rd age or Crusade fleet
The smallest ship available to the Earth Alliance is the Tethys-class Cutter and the variants of it. It is also probably the numerically most common ship in Earth Force and used by planetary authorities to police their space.
The first versions of the ship entered service in the mid 22nd century alongside the now retired Laertes and they have seen constant upgrades and revisions to their design as technology has improved.
Given their size and ease of manufacture they would likely have been mass produced in the years following the Earth-Minbari war given the attrition Earth Force suffered and the need to rapidly expand the fleet to police borders. They would have been equipped with upgraded weapons following the adoption of pulse cannons over the earlier Plasma based weapons.
A Pair of Tethys escort a Porcupine and Cotten-class Tender |
The Ships.
There are 3 variants in the Fleets book, The base version is equipped with a powerful (for its size) battery of plasma cannons, the missile variant has a potent missile armament, and the Laser variant has a reduced plasma armament and a very significant beam weapon making it incredibly well armed for its size and priority level. The ships are also reasonably fast and agile and you get 2 of them for a single patrol choice. Their weakness is their durability. They are very fragile being able to take a mere 6 damage each. while they do have interceptors, anything that can get through or around them will put one out of action very very quickly. They are in many respects very similar to the Brakiri Kabrik but are a touch tougher since the interceptors give at least a small resistance to chip damage against a large number of weapons.A Pair of Police Cutters investigate a convoy of merchant ships protected by the Brakiri |
Tethys-class Cutter (Kappa)
The cutter is the stock version of the Tethys, and possibly the weakest in the original configuration. Changing the armament to pulse cannons gives it a little more reach, and following from the conversion of the forward battery of the Hermes, which went from 4 Plasma shots with AP to 6 medium pulse cannon shots, the Tethys has a total of 8 shots from its 2 forward weapon batteries while still being as tough as a slightly damp piece of cardboard.Tethys-class Laser Boat
This is another easy change, simply switching out the plasma cannons for an equal number of pulse cannon shots. the real power of the laser boat is the laser, and this is unchanged.Tethys-class Missile Boat
The missile boat, like the laser boat is simply a change from plasma cannons to pulse cannons. the missile armament is unchanged.Let me know what you think. would you use them in your games? do you already use the Tethys in later fleets? what would you change about them?
In the next Shipyard I will be taking a look at the Tethys-class light carrier fielded by Earth Force during the Dilgar war, the Police Leader, and the VBSS Customs Cutter.
I like the look of that! I've been using them as is but never took the cutter because of the range, so that's a nice solution. And balanced nicely, cool.
ReplyDeleteGlad you like it. I found it strange mongoose didn't update the Tethys for anything outside of Early Earth.
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